Tutorial - & Clay Shader - (Quill, VR)
This Package includes:
1. Maya Redshift ClayShader (*.mb)
2. Yokosuna Quill scene
3. A video tutorial (*.mp4)
The tutorial includes the following topics:
- 1. Quill Export – What settings do I need in Quill to export?
- 2. Import – How to import the scene in maya?
- 3. The Shader – How to import the shader?
- 4. UV-Map or 3d Projection – Which type of texture projection do I need?
- 5. Background – Import a stop motion style background.
- 6. Render Settings – Good render settings to go. About Motion Blur.
- 7. Displacement – Fine tune the shader.
- 8. No Planes! – Which stroke type am I allowed to use in VR?
- 9. Resize! – The correct scene size
- 10. Color Set – Use the correct color set for your VR software
- 11. Just clay .. – An example shader
- 12. Tweak Render Settings – necessary Redshift render settings
- 13. Gamma – use the correct gamma
- 14. Animated Texture – How to use the animated clay stop motion style texture?
- 15. Cameras – What to keep in mind with the camera setup?
Also check out :
https://gumroad.com/lavamachine
Updates:
V06 21.2.2023 mayor bug fix
-------------Instructions -----------------
Install shader:
Open or import the *.mb file which contains the shader.
Open Quill scene:
- 1. Unpack the zip file.
- 2. Copy the folder to C:\Users\MyPC\Documents\Quill
- 3. Run Quill and open the scene file inside the folder. (you also can import the scene into your existing Quill scene)
What you need:
- Maya 2018 or above. It’s recommended to have advanced knowledge about the Maya shading system (Maya Hypershade).
- Redshift Renderer 3.0.58 or above
- (May also work with older versions but not tested.)
- (Oculus Quill)
Check it out in VR with your Oculus Quest:
https://www.oculus.com/experiences/media/2048678538767247/688070588484932/
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Watch link provided after purchase
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